using System.Collections;
using System.Collections.Generic;
using Bingo.API.Player;
using CatLib;
using UnityEngine;

namespace Bingo.Facades
{
    public class Player : Facade<IPlayer>
    {
        public static void Load()
        {
            Instance.Load();
        }

        public static int PlayerLevel
        {
            get => Instance.PlayerLevel;
            set => Instance.PlayerLevel = value;
        }

        public static int PlayerMapLevel => Instance.PlayerMapLevel;

        public static Color ChangeTheme()
        {
            return Instance.ChangeTheme();
        }

        public static Color GetCurrentTheme()
        {
            return Instance.GetCurrentTheme();
        }
        
       
    }
}